This project identifies the need for interactive material for people with visual impairment through surveys, direct observation and research at an ASOLIV institute for the visually impaired. Subsequently, the process for the development of an audio-game prototype for people with visual disability, following an adequate methodology for research and identification of user's profile aspects. Finally, user tests are carried out with people suffering from visual impairment, with the purpose of validating the effectiveness of the mechanics implemented in the audio-game and proposing improvements to the product as future works.