This document proposes the analysis of different factors incidents in learning based on cuantitative and cualitative data collection from educational institutions to guide Kinect Park development process, an interactive learning tool in math for students at fourth grade that implements the natural interface device Kinect; whose purpose is to facilitate the learning process and improve the performance of students in the mathematics area. To complete the research the developed tool Kinect Park will be implemented in various institutions where children will test all the knowledge learned in class and significant conclusions are obtained about improvements in student interest and performance.