In this article we present the results of three research projects made by teachers that belong to the Metropolitan Network of Bogotá (RUMBO). The digital maturity model–HEI in Colombia centers its analysis in the adequate planning and implementation of organizations. In a second instance we find the gamified Virtual Environments in the industry, which explain the process of creating a learning environment based on augmented reality and virtual reality (technologies of the industry 4.0), and its design based on