The objective of this work is to implement a Game Theory component to accompany prospective studies on the SoftProsp web platform. This theory analyzes the behavior of a set of individuals through models called games, which allow defining situations of collaboration or competition between players based on a group of strategies. As support, a model is designed and implemented, which specifies the development stages of the component in question. As a result, it seeks to reduce the inconveniences presented in traditional studies, through the benefits of web applications, user orientation and the visualization of information that helps to facilitate the construction of strategies and action plans in the development of the game.