This project presents the development of an immersive virtual reality prototype that, based on the capture of hand movement, allows the realization and supervision of a treatment therapy for carpal tunnel syndrome and at the same time achieves a decrease in the perception of pain caused by this. The proposed prototype consists of two games within an immersive virtual environment, with characteristics associated with relaxing environments, in which a routine of stretching of flexion, extension and ulnar deviation is presented, for the treatment of carpal tunnel syndrome.