The modern games in its permanent search to get players attention in a greater way require artificial intelligence techniques that allow the characters to acquire behaviors closer or similar to reality. To do this, there are many techniques that can be used, but recently the use of intelligent agents has gained great importance, since the characters properties fit perfectly with the definition of this technique. In this paper, we present the main results of research and the way how the GAIA methodology was used for modeling the
Tópico:
Artificial Intelligence in Games
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FuenteRevista Facultad De Ingenieria-universidad De Antioquia