This paper describes the design of a virtual environment with haptic feedback developed as a multisensory experience. This was designed as a tactile game that integrates a classical videogame, but in which, objects with predefined tactile properties can be recognizable by users thanks to a special screen that provides tactile feedback. The development of the experience entailed considering design parameters such as the user's adaptability to the environment, textures, and playability. The degree of immersion in the experience was evaluated by designing scenarios with sweeps of predefined variables. Users reported great acceptance of the characteristics and use of the virtual environment by being able to interact more directly with the elements that make it up.