This paper aims to identify the relationship between Serious Games (SG) and the development of competencies related to computer programming. A mixed-methods sequential explanatory design was applied, based on a learning experience with Serious Games focused on computer programming languages. The principal finding was a parallel development between computer programming and other generic skills related to English, Math and Spanish. It is concluded that SG have a positive relationship with the development of competencies within the formal education environment, which indicate a great potential to support teaching and learning processes.
Tópico:
Educational Games and Gamification
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FuenteIEEE Revista Iberoamericana de Tecnologias del Aprendizaje