Animation is the process of giving motion to lifeless objects.Animations have been employed as learning aids for Mathematics both in the classroom and in individual study.A variety of programs has made possible to create animations that are getting more and more complex.One of them is Manim, a library of Python, which brings motion to mathematical formulas, geometric figures, texts, and plots and allows for the more appealing visual presentation of mathematical knowledge.In this work, we use the Manim to make animations of Mathematics topics covered in High School and Higher Education.Irrational numbers, geometry, lines, conics, linear systems, polynomial interpolation, sets, functions, progressions, combinatorics, and probability were among the topics covered in our animations.Along with the animations, we also produced a guidebook of Python/Manim in Portuguese that explains the fundamental programming concepts so that interested novices can make their own animations.The animations themselves as well as the process of making them can both be used in supplemental activities and as learning aids for Mathematics.