The Virtual Snap World is a project that aims to facilitate the teaching of electronics through educational tools. It finds opportunities in the Minecraft video game to connect and promote interest in science and engineering in new generations. This new setting eases the hybrid environment performance which means it provides the face-to-face or virtual system. This presents a solution to the problem the COVID-19 pandemic has created so as to focus on prevention measurements for contagion and the impediment to create events. This project allows having learning spaces considering people's health now that it can be developed from anywhere in the world.