ImpactU Versión 3.11.2 Última actualización: Interfaz de Usuario: 16/10/2025 Base de Datos: 29/08/2025 Hecho en Colombia
A methodology exploration to motivate teachers to place mathematics at the center of a transdisciplinary experience using videogames and big data combined with the 21st century skills
Human knowledge is highly connected and under continuous and collaborative evolution, where all of us can co-create and contribute. But the execution of our standardized educational systems mostly offers a standardized experience and teaching practices that do not reflect this point. This is particularly acute in teachers and students with mathematics. In this research, I will review some strategies to help teachers to effectively use connected mathematics with the real and daily world, promoting transdisciplinary work with an emphasis on creativity and collaboration, and using the Game-Based Assessment methodology combined with the unique environment surrounding each teacher.
Tópico:
Educational Games and Gamification
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Información de la Fuente:
FuenteNinth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM'21)