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Design and implementation of a cognitive ability virtual reality training tool

Acceso Cerrado

Abstract:

Virtual reality applications are being designed and used for training in different fields, such as medicine, emergency response and exercise. Here, we show how we created a cognitive training tool using Unity3d and the Oculus Rift head-mounted display from a strong, dedicated design and planning phase before software implementation. First, in a conception phase, a research was done to understand how to do game development and cognitive training, then we made a paper prototype integrating the findings. Later, in the implementation phase the scene was set up as well as the interface with the head-mounted display, and finally the gameplay elements were programmed in. This resulted in a training tool that was later run through usability tests.

Tópico:

Intelligent Tutoring Systems and Adaptive Learning

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Citations: 3
3

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Información de la Fuente:

Fuente2021 3rd International Congress on Human-Computer Interaction, Optimization and Robotic Applications (HORA)
Cuartil año de publicaciónNo disponible
VolumenNo disponible
IssueNo disponible
Páginas1 - 6
pISSNNo disponible
ISSNNo disponible

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