There1 are currently a few contributions offering design guidelines aimed to enrich the user experience in serious games for hearing impaired children, this happens because the current proposals are adapted to the conditions of children without special needs. The aim of this article is to offer a series of guidelines adapted to the physical and cognitive characteristics and limitations of the hearing impaired children, in order to facilitate the design of serious games focused in psychomotor rehabilitation and at the same time guarantee an enrich, fun and stimulating user experience for the children.