Augmented reality can be applied in different areas of knowledge and one of the most explored fields has been health. The objective of this article is to present the results obtained from the evaluation of learning resources developed using augmented reality technology. The evaluation was made by students of health undergraduate programs who participated in the Academic Day of the Biomedicine program of a Brazilian higher education institution. 8 educational resources were evaluated, all related to the area of general anatomy. The resources were evaluated by 41 students who answered a validated questionnaire for the evaluation of educational resources with questions about: learning, interactivity, engagement, attractiveness, functionality and autonomy. The evaluation was considered valid. The challenge is to find interactive alternatives that stimulate and simultaneously incorporate content, with a depth appropriate to the objective of the subject. Critics in the evaluation will serve as the basis for adjustments in the next learning resources to be developed.