The aim of this research was to promote the development of cooperative learning in university academic programs through the application of the role-play techniques, which contribute to the formation of cooperative behaviours.A model that specifies the actions done, based on in a preexperimental design was implemented that disposed of a pre-test and post-test to evaluate the impact of the technique.Based on a case study focused on the Systems Engineering program at the University of La Guajira -Colombia, it was obtained as the result the appropriation of significant learning related to software development methodologies in 20 students of the Software Engineering II course.The application of the technique allowed the knowledge appropriation of each role assigned within of a software development project through SCRUM methodology.
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Social Skills and Education
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FuenteInternational Journal of Engineering and Technology