The article presents the new Babylonians who live a free, nomadic, and drifting lifestyle. They have full use of both time and technology and are the constructors of their environment in a collective creation game: the inhabitant of New Babylon, the Constant project. This game explores its imagination and the resources it used for its creation as an exercise in reclaiming culture as a basis for the construction of the city. The New-Babylonians values are used and then contrasted with those of the contemporary citizen before the digital world and the spatial transformation that it assumes. In this situation, Constant’s ideas seem to update when social needs are prioritized in the construction of space.