During the last six years, the gaming industry has introduced nontraditional interfaces to play videogames. These efforts had been done before but without reaching the success these new interfaces are experiencing in the last years. These new interfaces use player movement rather than buttons or joysticks, creating increasingly immersive environments for the player. These results open up a universe of new possibilities for developers to create new ways to interact with games. In this article, a 3D minesweeper game is presented, using hand movement to interact with the game. A user study was conducted to validate the results of the implementation.