The purpose of this paper is to unravel the game emergence, recreation and ludic, their differences, and their relationships with free time during the late twentieth century in Colombia.Therefore, we could affirm that the game appears historically as distinctively human activity, but it is up to the fifteenth century when it was considered as an appropriate human activity without age bounds, remember that childhood as we know it today.It first showed up between the sixteenth and the seventieth centuries.From this point, it begins to establish differences between the adult and children´s games.Later on, the differences will reach sex and gender related to the purposes for which it is intended each subject; then age will define what games are appropriate according to.The same will happen with toys, those who respond to such categorizations, aims and purposes.On this journey we will show the speeches that revolve around the free game, its relationship with the most ludical and the less "Paideia", their differences and relationships between recreation, leisure and free time and its uses in both children's education strategy and young people from the policies, legislation, projects, theories and experiences in the field.