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Prediction of Delay Spread Using Ray Tracing and Game Engine Based on Measurement

Acceso Cerrado
ID Minciencias: ART-0000007854-32795
Ranking: ART-GC_ART

Abstract:

In this paper, we show results of channel delay spread estimation using a 3D ray launching tool based on Game Engines and GPU, comparing simulation results with channel measurements of a MIMO system taken in Ilmenau. We show that the accuracy of the simulation is strongly affected by the ray angular separation in the first and second diffraction, obtaining a good fit between measurements and simulation.

Tópico:

Millimeter-Wave Propagation and Modeling

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Citations: 2
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